AI Tools // Game Dev
Jun 16, 2026
It's Easy to Have AI Build Things That Look Finished
I gave Fable 5 a game I'd failed to build for years — and learned what AI quietly skips.
The day Fable came out, I handed it screenshots, flow sketches, and design docs, turned on bypass permissions, and walked away. When I came back, a working prototype was running in my browser — and the real lesson was just getting started.
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