A collection of projects spanning mobile apps, design systems, game design, and digital products.
Co-founder and sole founding designer of the #1 LDS dating app. Ten years owning every surface: UI, brand, design system, research. Responsible for 40,000+ marriages and counting.
An interactive design system: 3 brands, 6 themes, semantic tokens, and live WCAG contrast. Structured so engineers and AI agents alike can build correct, on-brand, accessible UI from one source. Switch themes and watch the whole thing re-skin.
Field-ops tool that replaced four SaaS subscriptions with one: equipment, fuel, AI-parsed receipts, and crew safety checklists. Built solo in three weeks.
Social coordination app where friends signal availability through campfire check-ins. Design, development, and product strategy.
Fan-made design systems for three games, rebuilt in Figma. Zelda: Breath of the Wild, Satisfactory, and Raid Rush. The Zelda kit was featured on the Figma community homepage.